Showing posts with label Massive Voodoo. Show all posts
Showing posts with label Massive Voodoo. Show all posts

Sunday, August 28, 2016

Janie's got a gun

This Is Not A Test Outrider

Outrider (front)
With NOVA Open fast approaching, I had to get moving quick to make sure the last two pieces were finished and shipped to davetaylorminiatures.com for transport to the NOVA Open Charitable Foundation Silent Auction. Thankfully my #HobbyHangout pals are always available with words of encouragement and banter to keep me going.

Janie, the Peacekeeper Outrider ($6.50) was the last miniature that I finished before the Open, but I am going to cover her before the other officer. I painted this entire miniature in about 2.5 hours, which I believe is the fastest that I ever painted a figure. Sure it helped that I had already painted 5 others and the color scheme was already worked out, but I managed to keep to task for the entire time.

Outrider (rear)
 As with all good forces, it is helpful to have the advantage of sight. The Outrider is just that for the Peacekeepers. Taking advantage of keen sight, the Outrider finds the right vantage point and can keep opposing forces from advancing. With advanced optics, the Outrider's rifle allows her to hit targets from a distance.

This model follows much of the same color scheme as the other Peacekeepers. The cloak is Vallejo Olive Drab, with some Stained Olive splash, and touched up with some Golden Olive highlights. The leather vest was painted up with Army Painter Leather Brown. The Stetson is the same color combo of Vallejo Model Color Khaki Grey and Khaki. The pads/armor pieces are Reaper MSP Military Grey. The boots are a combination of Army Painter Oak and Reaper MSP Woodland Brown. The Model is based on one of the Dragon Forge Designs Urban bases.

Now with the force nearly complete, there will be one more opportunity to post prior to the Open. I truly hopes lots of people take advantage of the Silent Auction and take part in the other auctions as well.

NOVA Open Charitable Silent Auctions

Tickets are already sold out for the Pride of the 14th Legion army. Three raffles supporting Warhammer; Da Bad Moon Skwadron, Mjolinar Space Marines, and Novamarines Adeptuc Asartes. There is a WWII Soviet Tank Company for Flames of War and an Emerald Empire Squadron for X-Wing. Tickets for each of these raffles are $1 each and total 500 tickets for each raffle.

There are also a bunch of specially painted models that are up at $2 per ticket. Corvus Belli Studios made a studio painted Achilles model. Neil "Zab" Szabo provided an Adeptus Mechanicus Ironstrider. Duncan Rhodes of Games Workshop donated an Archaon, Exalted Grand Marshal of the Apocolypse. John Stiening created and painted a Bolt Action King Tiger and a Primarch Angron.  David Pauwels created and painted a Carcharodon Captain. Roman Lappat of Massive Voodoo fame, put together a Crashed X-wing scene and the NOVA Open Virtue statue, Raffaele Picca of Massive Voodoo fame, created and painted First Ranger Mira and the  Great White Werebull, A Khorne Chaos Champion was created and painted by David Faust-Du Sablon. The Ork Warlord "Overfiend of Octarius" was created and painted by Sean Fulton.

Dragon Forge Designs Oakk - Wood Floors Base Set Kickstarter

Just in time for the net projects, Dragon Forge Designs has released a great set of round lipped wood bases. These bases are perfect for a new warband that will be starting soon. Though the wood floors have a great pirate ship feel, I will be taking them more in the direction of a dock on the North Shore. So far all of the Dragon Forge Designs bases that I have used have been fantastic. This Kickstarter works as all of the others did, pledge an amount and pick that much from the available basis. Once you hit the $50 amount, you also get any of the stretch goals.

Sunday, October 18, 2015

NOVA Open Seminar - Scultping with Raffaele Picca of Massive Voodoo!

Scultping with Raffaele Picca


At NOVA Open, while I spent most of my time running demos and talking up This Is Not A Test, I did take the opportunity to attend a seminar with Raffaele Picca of Massive Voodoo. Raffa is a very approachable guy and it was a real honor to get to chat about sculpting and conversions generally. If you want to see more of Raffa's work, check him out on Putty & Paint or on Deviant Art.

Raffa and me

NOVA Open - Green Stuff Sculpting Seminar


 The seminar was quite small, I seem to recall there being six of us in the class. Since this was a seminar, we didn't get to do any hands on work. Looking back at it, I wish I had asked Raffa for the demo model that he used. The model was a ogre of some sort and during the class, we added a cape with a fur cowl. Raffa then added a chainmaille coif and showed us how to create some additions to shields, armor pieces, natural looking purity seals, scroll, and pouches. We played a bit with a chin strap, but that took what was already silly to a level none of us could sustain.

Raffa at work
We spent some time going through the process of creating a realistic looking skull including a discussion of the anatomy of an actual skull which is something many people don't consider when sculpting skulls. Raffa took some time to detail out a skull with a quick drawing to go through the most important areas of focus and put together a skull that is attached to the belly plate/armor on the ogre.

So here are my notes from the seminar....hope these are handy and encourage you to take on sculpting as well. This is not exhaustive of everything we covered and additional posts will be created to go through the various aspects of the seminar. If you weren't able to get to NOVA Open this year and aren't in Germany, be sure to make the trip next year. Massive Voodoo is lined up to once again do the seminars.

Wasteland Hulk

Sculpting Putty Comparison


I had only made one attempt at sculpting previously which was my Wasteland Hulk for This Is Not A Test. What I discovered with this attempt was later confirmed by Raffa and others in the seminar. Green stuff has a use, but generally speaking sculpting is not it. For the Wasteland Beast, I used the Gale Force Nine Green Stuff.

Final demo piece
The typical green stuff is very tacky/sticky and when you attempt to smooth it out, it stretches out. I had a lot of trouble with the green stuff on that sculpt because of these traits. While the end result was pretty good, when I attempted to pull out the torn pants of the orange jumpsuit the green stuff kept pulling and pulling. This ended with a nice torn/ripped pants, but getting to this point was frustrating. Raffa and others indicated that this is a normal experience. There are other "stuffs" available, but mostly they have the same properties. The differences come in the level of the tackiness and stiffness. Green stuff is good for fur and fires. The material can be pulled sharply or nicked to get the texture/shape necessary to represent the final product.

Magic Sculpt two-part resin
Raffa spent most of the time demonstrating with an alternate two part resin material, Magic Sculpt (Amazon ~$13). Magic Sculpt has a lot of advantages over the green stuff, but also has some limitations. Magic sculpt is also quite tacky when it is first mixed, but with some time, the material will lose some of the tackiness an become quite manageable. This is one of the drawbacks though, you have to mix the materials and then let sit. The material will stay pliable for some time, but doesn't get to the consistency that you want until it has set-up for about 1.5 hours. Magic sculpt is water soluble which means when you need to work it some, a brush or your fingers with some water and you can smooth or blend the material together.

First Sculpting Attempts

Cape addition
For my first sculpting attempt, I decided to do something very simple. I had previously started work on the Reaper Bones Well of Chaos ($3.29). I stopped at some point because of other projects and I was waiting to determine what my finish to it would be. The fountain is a fine sculpt, but I felt something was missing. At one time I had decided that a skeleton or something similar climbing out of the fountain would be interesting, but I have yet to find the right figure for the work. After the sculpting seminar, I decided it was time to get back to the piece, but to sculpt some simple tentacles coming out of the fountain.

Chaos Well base color + tentacles
I had painted up the fountain with Citadel Charadon Granite and given it a dry brush of Citadel Elf Grey. The engraved runes on the back of the fountain were painted Citadel Malachite Red. I gave the entire fountain a wash of Citadel Brown Wash.  This is where it sat for a long time...an embarrassing long time.

I knew I wanted the fountain to be alive in some manner and to have some liquid within the fountain, but I wasn't sure what or how to approach. At AdeptiCon, I picked up the Mud & Water Scenic Kit ($21.50) from Secret Weapon which I have planned for some Imperial Guard units with the Trench Works Bases. This kit also contains a bottle of Realistic Scenic Water (0.5 oz for $2.99), which was part of the solution. I had originally considered using a skeleton or something similar emerging from the fountain and I may go back to that for a different version, but after the sculpting class decided to play around with the Magic Sculpt to get a feel for the material, so I went with tentacles.

Chaos well in progress
There are some metal touches on the fountain which I painted with Game Color Tinny Tin for the internal components and Citadel Leadbelcher or the surround. The raised runes were painted with Citadel Beaten Copper. The interior of the well was painted Citadel Crimson Gore. To add some additional depth to the many cracks in the well Citadel Nuln Oil was applied to the cracks as a liner to deepen the color.

I sculpted up five tentacles to use for the interior of the well to provide the life to the well. These tentacles were just rolled out from the Magic Sculpt and though warned by Raffa, I indeed put twice as much as I thought needed together. Part of this was because I wasn't sure how many tentacles or how long I needed them and the other part was inexperience. So after the tentacles were rolled out, I used the rest of the magic sculpt to make some rocks which will be used to adorn the Reaper Bones piece that is in process. This was a process just to get familiar with how the Magic Sculpt feels and how to mix correctly, tackiness, and trying out the 1.5 hour pre-set before using.
Scenic water before curing

After the tentacles were painted, Realistic Scenic Water was added to fill the well and add some texture to the piece. This gave the piece the real look of a filled well. I definitely recommend to anyone working with this well to include some Scenic Water to finish off the piece. I wanted to add some layers to the water, so I added some of the Scenic Water and let set-up for a day. Then I added some Reaper Broken Bone paint in some streaks and with a sculpting tool spread it around a bit. I then added more Scenic Water to the well to bring the volume up again and then let it set-up for a day.

The tentacles on the sculpted head of the chaos fountain were painted Goblin Green and given a wash with Vallejo Model Color Brown Wash. I came back to the tentacles and painted the tip half with Vallejo Game Color US Dark Green. I then added some little splotches with Vallejo Game Color German Camo Green. I used the Citadel Goblin Green on the tentacles on the sculpted demon of the fountain. These were then given a Vallejo Model Color Brown Wash so they would match the tentacled menace emerging from the fountain.

Blood for the Blood God
The face was painted with Reaper Maiden Flesh and the eyes with Reaper Twilight Purple. I gave the face a wash of a mix of the Vallejo Brown Wash and the Maiden Flesh to highlight the nose and mouth. I then came back over with the Maiden flesh to highlight the cheeks. To keep the metal consistent, the headband was painted with the Vallejo Tinny Tin, but her armor was painted with Citadel Boltgun Metal. The armor was washed with Citadel Nuln Oil, but a heavy layer was added to the crease so it would stay like an ink. What appears to be a skeletal breast plate leading to a humanoid skull of some kind was painted with Citadel Broken Bone then washed with the Vallejo Model Color Brown Wash.
Fountain side view

The scull plates were painted with Reaper's Breast Cancer Awareness Pink. You can get this color free from Reaper with a $40 order during October. I washed the skull with Citadel Brie Tan-Green wash to add some depth and then came back with a light touch of the Breast Cancer Awareness Pink again.

All of the gems on the fountain were painted with Reaper Gem Purple. These will get a gloss coating to make them shiny.  There are a few gems and I am not sure if the eyes will also get the gloss coat.

Chaos Well final
Because this is a Chaos Well, I decided to try out the Citadel Blood for the Blood God technical paint. This has a great blood color and the consistency is a bit thicker than the typical paints. I added some streaks of blood trailing down from the corners of the eyes and the corners of the mouth which then continue down into the pool of the well.

This finished piece will make a nice addition to any dungeon and can act as a critical component during a campaign story line. I do think that I will need to get at least one to paint up without the tentacles and with calm water. There are lots of possibilities with this fountain, so have a little fun.

Sunday, September 6, 2015

When the wife's away... a convention to play! NOVA Open 2015

NOVA Open 2015 

NOVA Open is a fantastic convention in Arlington Virginia. This is a tournament focused convention for wargamers. There are a series of tournaments for the typical games (Warhammer 40,000, X-Wing, Infinity, Malifaux, etc.). The convention has a charitable foundation associated, so there is a lot of gamers doing good for others. This is a great place to meet and talk with lots of great painters, industry professionals, and fellow gamers.

Seminars

Raffa Picca and me
NOVA Open offers a series of workshops that are a mix of demos and hands-on. These courses are taught by some of the industries best. This year's instructors included Justin McCoy (Secret Weapon), Roman Lappat and Raffaele Picca (Massive Voodoo), Dan Cotroupe (Tectonic Craft Studios), Eric "Terrain Guy" Cacace (11th Company Blog/Podcast), Justin Gibba (Malifaux E2), Chris Michaels (PoweredPlay Gaming), Gutier Lusquinos Rodriguez (Corvus Belli), Caleb Wissenback (CK Studios Painting), and the host of it all Mike Brandt (NOVA Open CEO/Whiskey & 40k). Seminars cover a wide range of areas including terrain building, clay modelling, painting techniques, air brush techniques, object source lighting, and LEDs. The weekend pass is affordable at $40 for the four days, games/tournaments are affordable priced and each seminar runs around $20 on average to cover supplies and instruction. I only attended one of the seminars, Sculpting Conversions, taught by Raffaele Picca. I'll have a separate write-up on that class and my attempts to sculpt some conversions coming soon.

Vendors/Demos

This Is Not A Test Demo Board
A few local vendors come into the hall to support modelers and hobbyists. Grex had representatives who supported a speed airbrush contest, but also had new product demos available. Tectonic Craft Studios had some very nicely done laser cut terrain pieces. I picked up a a bunker that will be reviewed soon, Dan also through in some laser cut base mounts which are pictured. Fallout Hobbies, who recently had a successful Kickstarter campaign, offer a wide range of decal sheets and also offer custom decal design and production at very reasonable prices. A custom sheet is $35 with additional at a reduced cost. These sheets were $15 each or two for $25. Potter Whimsy had a lovely set of hand crafted wood products (bowls, wine stops, mugs) which make for perfect gifts to the spouse who was abandoned on kid duty for the weekend. This Is Not A Test, Star Wars Armada/X-Wing, and Halo were available all weekend. I spent the weekend helping Joe McGuire out with This Is Not A Test demos all weekend. I'll have an additional post about a 4-person This Is Not A Test Demo soon.

Swag

NOVA Open Swag
Gamer Grass sheet
For the lucky 400 who register first (I was number 395), you get a nice little swag back. This year the swag bag was a NOVA Open branded lunch bag that contained a bottle of water, small bag of chips, some Air Heads, a granola bar. Additional NOVA Open swag included a pen, shot glass, tape measure, and coasters. Fallout Hobbies provided a sheet of small flame decals with a coupon to get a free sheet with the purchase of two others. I'll have a review of those coming in the near future as well as my foray into applying decals. Kromlech provided a sprue of bits which included a couple of shoulder pads, an orc head, a bolt pistol, and an Egyptian style head. Gamer grass provided a small set of grass tufts, which will be added to some miniatures very soon. Secret Weapon included a sewer works base with a 15% off coupon. Army painter provided a a quick gaming guide with an insane detail brush. Corvus Belli provided a printed quick start rules booklet for Infinity with a pin. Some tiny rare earth magnets were provided by Amazing magnets. Some other companies provided coupons; Bombshell miniatures (15% off), Greenman Designs ($5 voucher), PoweredPlay Gaming ($5 voucher), Systema Gaming (20% off).

Capital Palette

The main painting competition is the Capital Palette. This is an open style painting competition, so model brand and style are not restrictive. There are a wide range of categories and entries include individual models, busts, units, and dioramas. The instructors (Massive Voodoo and Secret Weapon) provided a number of busts, painted figures, and dioramas for display. Pieces were entered throughout the weekend and voted upon Saturday evening. Each attendee is able to cast one vote for the fan favorite contest.

NOVA Open Charitable Foundation

Maverick single shotOne of the greatest components to the NOVA Open is the NOVA Open Charitable Foundation. The organizers and gaming community have taken a number of charities to heart and support with raffles for an few armies (Alatoic Eldar, Sons of Orar Space Marines, Flames of War Battalion Piechoty, and Seven Malifaux Warbands). Roman Lappat (Massive Voodoo) provided one individual model (Zeta the Barbarian Babe) and a bust (Forever Young) and Corvus Belli Studios provided the studio model for Maverick from the new USAriadna Army Pack release. A series of silent auctions were also available, which included painted units, individual special models, artistic prints, some fantastic coasters, and some premium instruction video access. All auctions and raffles are support the Breast Cancer Research Foundation, Doctors Without Borders, and the Fisher House Foundation. All models for the armies are painted by a consortium of professional painters who donate time to provide amazing pieces.

*UPDATE*  Silent Auction Wins! 

Astra Militarum Cadian Shock Troops
Cadian Sergeants
I completed this post before the results of the silent auction. I had bids for a set of Astra Militarum Sentinels, a set of Cadian Shock Troops, and a Grey Knight Interceptor Squad. Unfortunately, I didn't win the sentinels. I did though win the others. Since I am building my Guard army, I decided to bid on those two components. This set of Cadians is painted at an tabletop level. The color scheme is fine, but there are no painted eyes, some of the details are not painted, and there is a very basic set of washes applied. I am happy to have them and may do some additional touch up work to them, but at the price and for the charity it is all fine.

The Grey Knights have a much better level of detail and though I don't play this army and probably would not, the paint job and look of the squad made them enticing. The level of detail is quite good on the models and they are at a better tabletop levels. The levels of wash is pretty heavy in some places, but the highlighting on the lettered shoulder pads is good and the gold counters with the steel armor well.