This Is Not A Test Wasteland Hulk
|Reaper Bones Clay Golem|
I have as stock selections the Reaper Bones I and II Kickstarter miniatures, which gives a few hundred to select as starters. There are a couple that may work as suitable base figures, but all would need to be adapted to some extent. I selected the Clay Golem (77170 $2.79), He simply had muscles on top of muscles which seems like a good mutation and one that would let you thrive as a hulking beast, potentially working under some gang leader.
Base Color. As with all Bones miniatures, make sure you have washed it well with soapy and water before starting anything. There are plenty of posts on the Reaper forums about whether you should prime the miniature or not and what primers work. I have not attempted to prime any of my Bones. I started with a base color of Reaper MSP Sunburn Flesh on the entire miniature. Since I did not prime the figure, I just used the paint as it came. I had no issues with the hydrophobic nature of the Bones.
I used the Citadel Devlan Mud Wash over all of the painted surface. The hydrophobic nature of the Bones is not an issue once a layer of paint is applies. I applied the wash liberally over the figure so a good amount of the wash would stay in the grooves and cracks.
Once the sheets were added, they were too long, so using one of my trusty dental picks, I started to cut off some of the extra. This worked out pretty well because the green stuff was just about 10 minutes old and very pliable. When I cut into it the green stuff stretched and pulled a little when cut which gave a great torn close look.
The next layer up was a 1:3 paint mix of Reaper MSP Sunbutn Flesh:Reaper MSP Suntan Flesh. For this, I tried to be a lot more cautious with the application. I started by adding to the top parts of the muscles and head and to the elbows. The second highlight made the entire figure look a lot like a painting of some sort and not all that natural because I did not do any wet blending. I would, but I don't know how. So to get this to look better blended, I used an additional wash of the Citadel Devlan Mud Wash. This took off the edges of the paint transitions and added some better shadow/depth to the muscle beds.
Finishing up. I, unwisely, did not follow Meg Maples' 6-Step Eye technique (blog post). As a result of not planning ahead, I had to use the magnifying glass to help me out (I really need a new contact prescription). I used the Reaper MSP Aged Bone as the base color for the eyes and an incredibly old Citadel Enchanted Blue for the iris. I didn't put in a pupil because I thought it made the figure a little crazier looking.
The pants took a lot to paint. Because I had to blend the color of the pants from the green stuff to the Bones materials and neither were primed, I used a bunch of layers. This just layer on layers of Reaper MSP Fire Orange to get a uniform color. The connection of the green stuff and the loin cloth of the Bones material was not perfect, so I used a very watered down Devlan Mud wash to the pants to add some depth/dirt and to cover up some of those areas.
|Final Model (Front)|
|Final Model (Rear)|
I am happy with this model and the speed with which I was able to get it completed (48 hours). This has a lot less tiny details, but that allowed me to use a new technique which I appreciate. Looking forward to more Bones work for the wasteland bestiary.