Time to get dirty with Secret Weapon Weathering Pigments in the Reaper BONES Dumpster
I covered modifying the Reaper BONES Dumpster ($4.99) so that the lid stayed open in my Reaper Miniatures Halloween Tricks and Treats! post. So let's take a look at the next steps to making this ready for tabletop use or for a diorama.Painted Dumpster |
Finished Dumpster (Right Front) |
Finished Dumpster (Left Rear) |
I started with an idea that any dumpster left unattended will end up on fire, I think that is one of the thermal laws. I didn't want to make the entire dumpster look like it was on fire, so I focused on the left rear corner of the dumpster. To give it the burned look, I started with the Exhaust black and made burned areas on the exterior and interior corners. I tried to make them cover the same space on both sides. This gave the base for the burned area which I went back to with the Ash Grey which is necessary to give the difference in the heat marks and adds depth to the weathering. The Ash Grey is first rubbed onto the area and then stippled on to leave some texture to the weathering.
Close-up Interior Fire Weathering |
Next on the process was to add rust. The second law of thermodumpsternamics is that all dumpsters are rusted to some level. For the future wastes, it is more than other spaces but I couldn't just coat the entire thing in rust because it may get life in other games as well specifically the upcoming Jupiter City Marvel campaign.
For the rust effects I went mostly with the set-up that Justin covered in depth during the weathering seminar. The base color was Rust Brown. For the most part I applied this almost like a paint because it was deep rust but I didn't want a lot of texture. One thing I did do though was to load up the brush directly on the side of the area to be weathered. This allowed some of the pigment to fall to the base as would happen with flaking rust. The next level of the rust up is Rust Orange. This is slightly less old and immediately gives a lot of depth. I applied this as a mix of brushing and stippling to give it some varying texture and depth. The final pigment is to give it the "new" rust look in smaller areas. This is done with Dark Yellow. This is almost entirely stippled onto the area with little to no brushing. You can also hold between your thumb and middle finger the loaded brush above the area then tap with your pointer finger to apply the pigment in a random spread area.
Finished Dumpster (Bottom Interior) |
It important to remember that rust runs with water, so in areas where the water would run off and down, the rust should follow along. To do this start with the deepest color (Rust Brown) then drag down along the water line. Follow that up with some of the Rust Orange at the location where the water may accumulate and along the edges. The Dark Yellow can be dappled around it for those hold out locations.
For the interior, I added some of the Rust Red to the walls to add a bit more depth and to mix up the brown/green rusting. For the floor interior it was necessary to have some dirt. I mean what dumpster doesn't have at least a little dirt in it. I applied the Rust Red as the Rust Brown on the interior so that both fell to the bottom as well. To add a little more depth to these, I included some Dark Earth sporadically across the floor to break up the Black base color. The colors in this photo are much brighter than they appear in person, but that is from the LED light that is on them.
Close-up Interior Floor Rust/Dirt |
I am quite pleased with this Dumpster and am looking forward to many, many more projects to use these pigments and to try some others for comparison, specifically the products offered by BrokenToad. That will be coming soon with some Car Wars Mods...it's time to start thinking about my Geek Nation Tours trip to AdeptiCon 2016 after all.
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